PL

SPECIAL GUESTS


LEGENDARY DEVELOPERS AND THEIR CREATIONS

David Fox

One of the greatest veterans in the history of video games! The first start of the legendary Lucasfilm Games. The creator of such titles as Rescue on Fractalus!, Labyrinth, Zak McKracken and the Alien Mindbenders, co-author of Maniac Mansion and Indiana Jones and the Last Crusade.


This year we will be guesting once again Jon „Jops” Hare

jon_hare

Founder of Sensible Software, man who is responsible for almost half of the Amiga’s top ten of all time, for example Cannon Fodder, Sensible Soccer or Mega-lo-Mania. Our Friend and regular guest at Pixel Heaven.


Do you remember SABOTEUR? Yes, please welcome Clive Townsend!

Creator of the great SABOTEUR! game, released in 1985 for ZX Spectrum, Commodore 64 and Amstrad platforms.


Jim Bagley

One of the most celebrated ZX Spectrum developers, Jim is the coder behind classics such as Cabal and Midnight Resistance among many others. He also holds a Guinness World Record for cramming Dragons Lair into a ZX81. He is also involved in ZX Spectrum Next project.


IAN LIVINGSTONE

Ian has been described as ‘one of the founding fathers of the UK games industry’. He was the mastermind behind such iconic brands as Lara Croft: Tomb Raider. He will give an entertaining and visual account of his struggles as an entrepreneur in the 1970s when he and Steve Jackson set up Games Workshop, launched Dungeons & Dragons in Europe, and wrote the multi-million selling Fighting Fantasy gamebooks series. From analogue to digital, he will give a brief history of computer games, past, present and future, detailing how ‘digital’ has transformed customer habits and business models, expanding video games from a niche market to a $130 billion global entertainment industry.


ANDREW HEWSON

Hewson Consultants were one of the smaller software companies which produced games for home computers in the mid-1980s. They had a reputation for high-quality games which continually pushed the boundaries of what the computers were capable of and can be compared favourably with other ground-breaking software houses like Ultimate Play the Game and Beyond.[citation needed] Fourteen of their games were awarded “Megagame” by Your Sinclair. Hewson was founded by Andrew Hewson in the early 1980s. He became interested in computers while working at the British Museum when their first machine arrived. After learning to program, Andrew wrote the programming guide book Hints and Tips for the ZX80. Following the publication, bedroom coders began to send Andrew the games they had programmed on cassette tape, giving Andrew the idea to publish the games. Hewson Consultants was born, and initially released games via mail order advertisements in computing magazines. Andrew was also a columnist in Sinclair User magazine throughout the 1980s.


GARY BRACEY

Gary Bracey is widely regarded as having helped turn around the fortunes of Ocean Software. The developer and publisher flourished under his leadership, and a number of key movie licences and software deals ensured that the Manchester-based developer was a force to be reckoned with during the 8 and 16-bit period. He may not have made games himself, but Robocop, Platoon, Cobra and Batman The Movie are just a few of the games that he has been involved with.


SIMON BUTLER

Industry veteran computer artist Simon Butler worked for a number of software houses including the original Imagine, Denton Designs and Ocean. His ZX Spectrum CV includes a total of 28 titles.


MIKE MONTGOMERY

His studio Bitmap Brothers has made publishing games of extraordinary playability a trademark of theirs. A trademark topped off with unique musical and graphical design. Some of them are unforgettable classics: Speedball 2, Chaos Engine, Xenon, Cadaver, Gods, Magic Pockets – need we say more?


MIKE CLARKE

An artist who became famous for creating music for many Amiga games. Among them “The Last Ninja 2”, “Armor Geddon 2”, “Brian The Lion” or “Wiz ‘n’ Liz”.


HUBERT CHARDOT

A French writer and producer of video games. Responsible for the scenarios of the first three parts of Alone in the Dark, Prisoner of Ice, The Devil Inside. He will talk about his career where writing meets video games.


DAVID PLEASANCE

The author of the book “Commodore: the Inside Story”, a long-time head of Commodore UK, the only branch of the concern, which at the time of its collapse brought profits.


Francois Lionet

French programmer, best known for having written STOS BASIC on the Atari ST and AMOS BASIC on the Amiga (along with Constantin Sotiropoulos). He has also written several games on these platforms. In 1994, he founded Clickteam with Yves Lamoureux, producing the Klik series of games-creation tools, including Multimedia Fusion.


AND THE LIST IS NOT CLOSED YET. STAY TUNED!

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CONTACT THE SKIPPER

Robert „Lapusz” Lapinski / robert@pixel-magazine.com

I am a happy owner of ZX Spectrum+ with Kempston interface and green Neptun 156 screen. See you at Pixel Heaven 2019.