8th edition of Poland’s largest indie gamedev competition. Any game released on or after May 19, 2019 can be submitted. Winning prizes will be provided by the editorial staff of the PIXEL monthly magazine and the Pixel Heaven 2020 Partners and Sponsors.


The jury of Pixel Awards Europe 2020 has selected the finalists of the competition.

The winners will be announced on December 5. Details soon!


    • Big Fish Grand Prix
    • Indie Grand Prix
    • Best Gameplay
    • Best Art
    • Best Audio
    • Best Story
    • Retro Roots
    • Big Bang! (best rookie)
    • Best VR Experience
    • Best Mobile
    • Best Student
    • Warsaw Excellence
    • Total Blackout (best board game)



1. Playable games should be submitted up to and including 28 August 2020 using the FORM. You can apply with the mobile (Android, iOS, Windows) and PC games. Contest submissions are free of charge, each participant has the right to apply with 3 games from their portfolio. Any questions? Send an e-mail to

2. The promotional materials that can be sent together with the game are an addition and have no effect on the evaluation by the Jury.

3. There are no restrictions as to the theme, genre or subject of the game.

4. It is permissible to submit a game that has not premiered yet, in demo or prototype version.

5. Considering the long time of work of the jurors, a creator admitted to the contest final can provide, by 12 September 2020, an improved version of the game, with a note on the changes made from the time of original submission.

6. If your game was in finals of the previous edition of the contest, you cannot submit the game you submitted last time.

7. Games that were available on the market before 17 May 2019 cannot be submitted for the contest, regardless of the form of distribution, model of payment, gameplay mode, and access (incl. Early Access).

8. During the event, until 3:00 PM on 3 October 2020, the participants of Pixel Heaven 2020 will have the opportunity to evaluate the games presented by the creators as part of the Pixel Expo exhibition and to influence, by voting (via Pixel Heaven App), the selection of the winner of the Indie Grand Prix. In categories other than the Indie Grand Prix, the winners will be selected exclusively by the Jury.

9. The votes cast for the participants of Pixel Heaven will be counted and summed up, and only in this form will they be equivalent to the votes of the particular Jurors.

10. The jury selects in each of the competition categories up to 3 games nominated for the prize. Each game can be nominated in more than one category.

11. The creators of the game that qualify (nominees) for the final will receive a 4 sqm. exhibition space. The organizer will provide each of the creators with an exhibition stand at the PIXEL EXPO, which will comprise a 2×2 m area with a table, two chairs, a power socket, powerful PC and professional screen and WiFi access. The creator will also receive two free entry cards for the entire event. Should you need more free entry cards, please contact Furthermore, the creator can present a banner/roll-up advertising their game/studio. .

12. Of the nominated games, the jury will choose the best games in each categories. The winning titles will be selected using a points-based elimination method.

13. The winners will receive the prizes funded by the Partners of Pixel Heaven 2020. Additionally, the winner of the Big Fish Grand Prix, Indie Grand Prix and the creators of the winning games in particular categories will receive an annual subscription of the PIXEL monthly and a review of their games in the magazine.

14. Additional contest categories may be added in cooperation with the Partners of Pixel Heaven 2020. We will inform about such decisions as they are made.

15. Good luck!


Marcin Borkowski
Former editor-in-chief in legendary Top Secret magazine, now the journalist in PIXEL monthly.

Marcin Drews
Journalist, university fellow, PR & new media specialist, loves to play games. Creator of indie adventure games, journalist in PIXEL magazine.

Liz Katrin
Singer and creator of music for video games and movies. Geek, nerd, gamer, voice actress. She sings in different styles and languages (also fictional). More on

Michał Król
Publisher and editor-in-chief and co-host Giermasz broadcast on Radio Szczecin.

Krzysztof Maliński
In game dev for more than 12 years. Throughout those years he has been working as a designer, producer and programmer. Currently he is a Senior Programmer at Huuuge Games. He is a teacher on UTP in Bydgoszcz, where he teaches game design and game programming. He cooperates with Gamedec on UKW in Bydgoszcz. In his spare time – Indie developer at Insane Code.

Jakub Marszałkowski
Organizer of Game Industry Conference, one of the founders and a member of the Indie Games Polska Foundation Council, researcher and lecturer at the Faculty of Computer Science at the Poznań University of Technology. Honored with the Annual Award of the Minister of Culture and National Heritage, as the organizer and promoter supporting Polish game developers.

Paweł Schreiber
He runs the blog on video games culture, an outstanding expert in games and pop culture, professor at the Kazimierz Wielki University, journalist in PIXEL monthly magazine.

Olaf Szewczyk
Journalist – initially by chance, sometimes by conviction. He published in Gazeta Wyborcza and Kultura (the Friday magazine of Dziennik daily), currently he writes for Polityka weekly. In recent years, he managed the scientific and technological departments of Przekrój and Wprost weekly. He co-edits the website dedicated to the culture of video games. He would like to become a hacker breaking into the accounts of global bank directors in the name of social justice, but – which he regrets – he does not have sufficient skills.

Rafał Szrajber
Organizer of the Team Computer Game Development competition and the Game Graphics Contest competition, industry-specific initiatives dedicated to students. Lecturer at the Academy of Fine Arts in Łódź and the Institute of Computer Science of the Lodz University of Technology, where he teaches narrative through space and game design. Ambassador of sectoral education and inter-university cooperation. In his free time, an independent artist focused on using heritage as a soft power carrier.

Mateusz Witczak
Publisher of the website. Critic, columnist, journalist, for many years the head of the journalism department in “CD-Action” monthly magazine. He wrote about games, among others in “Play” “PC Format” and “Playbox” magazines, as well as in the pages of, and He collaborates with “Biweekly magazine”, and publishes texts on minorities and exclusion in “Polityka” weekly.

Artur Witkowski
Professionally involved in the creation and implementation of support mechanisms for the development of the Polish video games sector in the Ministry of Culture and National Heritage. Privately, an enthusiast of story-driven games and speedrunning.

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Robert „Lapusz” Lapinski /

I am a happy owner of ZX Spectrum+ with Kempston interface and green Neptun 156 screen. See you at Pixel Heaven 2021.